Optionally apply a Groove to the audio.
| key | value |
|---|---|
| default | empty location |
| required | false |
| targets | api.TargetType.Groove, meaning one of: entities.Groove |
Whether the audio track is enabled or not. When is_enabled=false, no audio is played back on the track.
| key | value |
|---|---|
| default | true |
Orders the track visually among all tracks (including audio, automation, pattern, and note tracks). If this value isn't unique, the frontend might update it to make it unique.
| key | value |
|---|---|
| default | 0 |
| range | full |
The audio track player that receives the audio from this track and forwards it on the processing graph. Currently can only point to an AudioDevice.
| key | value |
|---|---|
| default | no default, required |
| required | true |
| targets | api.TargetType.AudioTrackPlayer, meaning one of: entities.AudioDevice |
| immutable | true |
"audioTrack"A track on the timeline that can contain audio regions. Must be attached to an AudioDevice.